The technology behind modern virtual reality is rapidly evolving, but what exactly helps create a better sense of realism and immersion? WIRED has challenged Oculus CTO John Carmack to explain the concept of realism in virtual reality to 5 different people; a child, a pre-teen, a college student, a grad student and a VR expert. John goes over what makes his company's product, the Oculus Rift, so successful at creating convincing VR, as well as the initial hesitance to introduce the lower-powered Gear VR into the market. Still haven’t subscribed to WIRED on YouTube? ►► http://wrd.cm/15fP7B7 CONNECT WITH WIRED Web: http://wired.com Twitter: https://twitter.com/WIRED Facebook: https://facebook.com/WIRED Pinterest: https://pinterest.com/wired Google+: https://plus.google.com/+WIRED Instagram: http://instagram.com/WIRED Tumblr: http://WIRED.tumblr.com Want even more? Subscribe to The Scene: http://bit.ly/subthescene ABOUT WIRED WIRED is where tomorrow is realized. Through thought-provoking stories and videos, WIRED explores the future of business, innovation, and culture. Oculus' John Carmack Explains Virtual Reality in 5 Levels of Difficulty | WIRED
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